Fixed an issue that made it impossible to complete the Promotion quest in some cases.The wave now moves slower, and its width has been reduced from 6 to 5 meters. Frost, Crystal Wave (Legendary Weapon): Damage is now inflicted only when the Wave touches the target.Cadmus, Dragon Slayer (Legendary Weapon): Damage to Immortals has been cut in half.Aisa and Lakhesis, Veil of Fate (Legendary Weapon): Instead of instant damage, enemies inside the smoke screen will now take periodic damage during the first 6 seconds.The velocity of the Megasphere is reduced. Part of the damage applies instantly, and another part will apply within 5 seconds after hitting the target. Lucis, Ashes of the Fallen (Legendary Weapon): Damage of the Megasphere is now split.This ability can no longer deal critical damage. Glyph of Despair: Recharge time increased from 20 to 30 seconds.We will closely monitor how the modified Weapons behave in the game and may make additional changes in future updates. They will affect the Weapons of some Classes, as well as the Glyph of Despair Artifact. We plan to resolve this situation in this update with the first round of balancing changes. Some Classes have become too strong, while others, on the contrary, are rarely used. We have received a lot of feedback regarding the balance in Skyforge, and we understand that it needs to be addressed.
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